Sims 3 criminal traits




















Genius sims can benefit from undertaking any major in college. Trait details: An ambitious sim will react positively when asked about careers. Ambitious teens and children will have possible lifetime wishes appear more often. If the sim does not get a promotion or improve one of their skills, The Anxious to Advance moodlet will appear after 4 days. It lasts until the opposite of what caused it occurs. Trait details: A charismatic sim will lead more successful conversations that will never be boring.

They excel at writing auto-biographies. If your sim pursues a political career track, they will successfully get campaign. More on this topic: The Sims 3. When I have no control over life, I turn to games to feel a sense of control and escape reality But somehow end up looking at my colonists getting eaten by Wargs on Rimworld Gamer Since: The sims 3 logo The sims 3's used logo.

Log in or register to post comments. More Top Stories. Want to see the best Sims 3 apartments? Some can argue that apartments are not part of the Sims 3. However, that is simply not true. Apartments do exist and anyone can build their custom apartment as long as they have the codes and some extra knowledge. These simmers have made it their priority Discover the best Sims 3 expansion packs!

The Sims 3 had a total of 11 themed Expansion Packs. This list breaks down the best expansion packs that we recommend Find out which mods are the best to download for a better gameplay! Sims 3 is so good that even after Sims 4 is out, people still run back to play it and spend hours and hours on it while sacrificing their sleep to try and build a big mansion and end up calling in sick the next morning… no Find out which careers are the best in Sims 3!

This list has the best careers on Sims 3 from different domains. You can also check out my other When going back to this older game, mods are essential to having the best experience. Luckily, The Sims modding When promoted from Con Artist, you have the option to choose the Thief Branch or the Evil Branch of the criminal career.

The top tier of the thief branch is more lucrative than that of the evil branch, and it has you working four days a week instead of three for the evil branch.

Charisma is a good skill for this branch. Logic is needed for advancement in the evil branch, and charisma helps. It ultimately doesn't pay as well as the thief branch. Your friends are coming in very handy--more can only help. You're getting more sophisticated. Why steal money when you and your gang can print your own? You're getting quite a reputation and people are seeking your advice. Better practice your charisma and creativity in case you need to go international.

Let's just say you supply everything people want that the law says they cannot have. You're bringing in and sending out goods by land, sea, and air, and earning the large profits all that implies.

Your skills need to be fully honed to reach the apex of this illustrious career. Most men fear you. You run your own mob of thieves and hijackers, and can buy any house on the block. Your front is a respectable Sim City business, and you feel almost above the law. It's your lucky day! Nobody won. Nice one, Ace! You smashed your ride into an ice cream truck.

After minutes of serious soul-searching you finally decide to go straight. Your second cousin lands you a legitimate position at a major technology corporation. The previous experience you've had with keeping important items well-hidden from prying eyes could be quite useful here.

You are now a Security Consultant. Entry-level two-bit thief—but you are your own boss. A certain amount of creativity is helpful, too, if you are going to distract those marks while you dip into their pockets. You're a foot soldier for a small-time mobster - making pickups and deliveries of dirty cash and "sensitive merchandise. Make a book on the dog track, horse races, and stadium games - where, one way or another, "the house" always wins. You never know when something may go wrong that requires some fast talking, so keep those creativity skills sharp.

Run schemes, scams, and swindles - anything to separate a naive Sim from hard-earned cash. Profits increase, but this job needs inspired thinking and power to persuade others. To succeed as a driver, you'll need some strong physical skills and a mechanic's knowledge. Instead of just driving the money away, now you're inside the SimCity First National Bank when it goes down - which cuts you in for a bigger slice. Your friends are coming in very handy—more can only help. Better keep fit, you might need to do some overseas travelling soon.

In your endless pursuit to take over the world, you've learned three things: one, always dress the part, two, crime really does pay, and three, never stop to reveal your nefarious plans before you actually carry them out. The important thing to remember when hawking other aspiring criminals' hot goods is to stay under the radar. A good street hawker keeps a low profile and only flashes the goods to customers away from the ever-watchful eyes of the fuzz. Keep the profits high and the merchandise intact, and try to get in good with one of the local bosses higher up in the food chain.

Now you're in with a local "family" and they've trusted you with the day to day activities of a small part of the business. You toil in the seedy underbelly of the SimCity racetrack, crunching numbers and helping to set odds for the day's races.

It's not glamorous, but it pays the bills. Success: Promoted to Bagman. Failure: As of late, pickings have been thin in the con-artist racket. Success: Promoted to Getaway Driver. Also, they only managed to make it out with 20K in hard currency. Failure: Get Fired. Success: Promoted to Bank Robber. Failure: Demoted to Con artist Success: Promoted to Cat Burglar. Failure: Get Fired Success: Promoted to Smuggler. Failure: Demoted to Cat Burglar. The purchasing party arrives and lays a briefcase down on a low stack of crates.

The Vice squad has stormed the warehouse, and there is smoke and confusion everywhere. Your zest for ruining the community caught the boss's eye. Get the old "five fingered discount" as often as possible, and start working on creating a sinister image Now you're "in" - in people's homes that is!

Creeping through the dark like a modern day ninja, helping yourself to their hard-earned valuables. By reading obscure manuals and learning from old pros, you can bypass the car alarms as soon as they roll off the assembly line!

Beating people for simoleons is pretty rewarding Learn some new skills before they start calling you "Muggsy. Your reputation on the street as a brutal enforcer got you noticed quickly. The Boss likes your style and wants you at his side from now on. If anyone tries to touch him, if they even look at him wrong, beat them to a pulp!

There's nothing like a nice, warm cozy fire! The dancing flames reflecting in your tear-filled eyes give you a terrifying appearance. If only they knew they were tears of joy!

The screams just add to your pleasure now Your past experience with vandalism, burglary, mugging and arson has uniquely qualified you for your new job. All YOU have to do is show up, and they hand over the simoleons. Keep pumping up your body and your reputation to keep everyone scared. Some people just don't listen to reason When the Boss has a "mess" that needs "cleaning," he relies on your expertise in quick, efficient and dependable disposal jobs. Too bad the Boss wouldn't give you that big raise you wanted Now YOU run the family.

People have to do what YOU say! Can you keep a secret? The local crime syndicate is looking for a few good people to join the ranks. Specifically, somebody is needed who is in good physical condition, can get along with the rest of the gang, and has no problem doing things that some might label as "criminal.

Suburb - Bridgeport - The score gets a little bigger for the Cutpurse, but so do the risks.



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